Alara Reborn Draft – Blades and Hammers
May 7th, 2009Alara Reborn was released on April 30th and I seriously got stomped in the draft quickly.
How you ask,…
my plan, …
Draft mono red! … ,
just kidding (Alara reborn is the first ever all gold set.)
When I first heard that the Alara Reborn set would be entirely multicolored or gold cards, I wandered what interesting things would be affected in draft. I figured with no one drops, their had to be some awesome two drops, ala Watchwolf and sure enough, how about those Blades. There are a total of 5 blades (1 for each Shard) and each are two casting cost hybrids. Each Shard Blade begins as a 2/1 and gets +1 +1 plus an additional colored ability (i.e. flying for blue, haste for red, etc) as long as you control another multi-colored card, (which is pretty easy to do since all Alara Reborn cards are mult-colored) . Here’s the Bant SureBlade:

All the Blades are commons and must grabs in a Alara Reborn Draft. These two-drops are pretty good all alone, but how about adding an equipment to make them bigger, gain life and trample. I present the Behemoth Sledge:

So here’s the scenerio, turn 4, You swing with a 5/4 lifelink, trampling, first striker. Pretty powerful, huh.
But lookout your opponent will probably be swinging back just as hard.
Alara Reborn is a quick pounding set. To do well in a draft, you will need to swing early and hard and then be able to block the swingback. Nothing blocks better than a wall, especially a beefy, flying, non-targetable wall, and Alara reborn has just that, Wall of Denial

Of course you can’t win if you can’t play your cards do to a mana-screw, so you’re gonna need some mana fixing. Alara reborn has few cards to help fix your mana, but landcycling and the new borderpost can help:

Three things to help you succeed in Alara Reborn Drafts:
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Swing Fast and Hard
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Protect yourself
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Manafixing
Almost totally forgot, Cascade, the new mechanic for Alara Reborn:
Cascade – When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.

Cascade can help you get spells into play, irregardless of colors needed to actually cast the spell. Cascading into a Cascade can be totally awesome. Your cards go to the bottom of your library, (randomly) so their is really no downside unless you have to watch that one land you are desperately needing get moved to the bottom of your library.

















and that wasn’t the only thing they were wrong about. Although, using all 5 colors with good mana fixers and using the Domain mechanic is a very viable strategy, I seemed to find another strategy that seemed to work very well, I took first place. I also used the same strategy in two prior drafts at the pre-release and also took first in both of those. The secret … Go for low casting artifacts! and pack in anything with “Exalted” for that extra kick.
